The workforce demands skills in science, technology, engineering and math, and Girl Scouts is where girls can tinker and try their hands in creating innovation. Whether it’s a video game, a piece of furniture, or a robot, Girl Scout Makers like making things they’re excited about. Through making, girls learn creativity, innovation, and teamwork.
On April 25, 2015, Girl Scouts Nation’s Capital held its first ever Maker Day.
Over 40 Girl Scout troops from across the Council displayed projects showcasing their STEAM (science, technology, engineering, and math plus art) talents at interactive booths. More than 700 people attended Maker Day and learned from girls how to harness power from a potato, program a robot to do simple task, build a video game, make soap and cosmetics naturally and build a simple tool to pick up trash. Girls moved from the Maker Day exhibit hall to the Maker Center and created furniture and cool stuff out of cardboard boxes. They used code to program a robot watering a garden and created beats by programming language that connected virtual instruments.
At Maker Day, girls pushed boundaries, tested limits, and proved they have what it takes for a future in STEM.
See pictures from the event here.